“After more than 25 years, the Mortal Kombat franchise has never been more relevant and continues to get stronger,
thanks to the talented team at NetherRealm Studios and the passionate community,” said David Haddad, President, Warner
Bros. Interactive Entertainment. “With today’s launch of Mortal Kombat 11, the NetherRealm team has created the most
personalized Mortal Kombat experience yet, coupled with best-in-class gameplay, iconic characters and an immersive, cinematic story that is sure to excite both fans and new players.”
Warner Bros. Interactive Entertainment today announced that Mortal Kombat 11, the latest entry in the renowned
the franchise from award-winning NetherRealm Studios is now available for PlayStation®4 computer entertainment system,
PlayStation®4 Pro computer entertainment system, the Xbox One family of devices including the Xbox One X, Nintendo Switch™
system and PC. WARNER BROS: LAUNCHES MORTAL KOMBAT 11
Furthermore Mortal Kombat 11 is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive
Entertainment. Running on the Unreal Engine 3, it is the eleventh main installment in the Mortal Kombat series and
a sequel to 2015’s Mortal Kombat X. Announced at The Game Awards 2018, the game was released in North America and Europe
on April 23, 2019 for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. In late January
2019 it was reported that the Switch version was delayed in Europe, and is now scheduled for a May 10, 2019 release
Despite being almost three decades old, the Mortal Kombat series is more popular than ever. David Haddad, the president of Warner Bros. Interactive Entertainment,
announced that Mortal Kombat 11 has had the best launch in the franchise’s history.
Haddad didn’t mention specific sales figures, but he also said that in the Americas, Mortal Kombat 11 is the largest launch in Warner Bros. Games’ history. NetherRealm will continue to update the game in the near future (like adding new characters) — Haddad said the team has “years of new content” planned.